AI Work Central

VFX Artist / 3D Animator

micro1WritingFirst seen 9 Oct 2026

$21 to $35/hr as listed by micro1, USDEstimate a week at this rate
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Where
United Kingdom
Language
English
Type
Contract, remote
Field
Writing

Posted on micro1 First seen 9 Oct 2026Checked 12 Oct 2026Listed until 28 Nov 2026

From the micro1 listing

Role Title: VFX Artist / 3D Animator (AI Video Annotation)

Role Type: Contractor, Remote

Location: North America, Latin America, Europe, UK, and Oceania

micro1 is engaging VFX Artists and 3D Animators for a project focused on reviewing and annotating video sessions of robotic arms completing real-world tasks. This is an AI training and video annotation project rather than a traditional asset creation, animation, or rendering assignment.

Your understanding of motion, spatial relationships, object tracking, occlusion, and visual anomalies is highly valuable for interpreting robotic activity. You will use that expertise to identify what objects are doing, how they move and interact, and whether each task is completed correctly. Your work will help create precise, consistent training data for next-generation AI systems. No prior experience in AI, robotics, or data annotation is required.

Scope of Work

  1. Review video footage of robotic arms performing tasks, following detailed annotation and grading guidelines provided by the customer.
  2. Identify and label motion, object interactions, spatial changes, task outcomes, errors, and other relevant events within each video segment.
  3. Apply your understanding of animation, transforms, trajectories, timing, occlusion, and physical behavior to interpret activity accurately.
  4. Use dedicated annotation tools to tag video content precisely and consistently.
  5. Flag visual anomalies, tracking challenges, or ambiguous moments and explain your observations in concise written notes.
  6. Contribute to quality control by reviewing annotations and providing constructive feedback when requested.
  7. Complete assigned batches accurately and within established deadlines.

Preferred Qualifications

  1. Professional or academic background in visual effects, 3D animation, motion graphics, technical art, computer graphics, or a related field.
  2. Strong understanding of motion, timing, spatial relationships, object tracking, occlusion, and visual continuity.
  3. Familiarity with tools such as Blender, Maya, Houdini, Cinema 4D, Nuke, After Effects, or similar software.
  4. Excellent attention to detail, particularly when identifying subtle motion changes, visual artifacts, or inconsistencies.
  5. Strong written communication skills, with the ability to describe visual observations and edge cases clearly.
  6. Experience with video annotation, visual QA, computer vision datasets, AI training projects, or robotics is helpful but not required.

Text above is the platform's own listing, shown as published. Check the details on micro1 before applying.

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Practice questions and what each platform says about its screening for this kind of role:

Terms in this listing

  • Annotation: Adding labels or notes to data such as text, images, audio or video so a model can learn from it.
  • Guidelines: The project's written instructions that define how to do a task and how to judge answers. On most projects they take precedence over personal preference.
  • Edge case: An unusual item the guidelines do not clearly cover. Projects usually ask you to flag it rather than guess.

How applying on micro1 works

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